Today I’m talking about the revival of one of my favourite series, though under a slightly different name. It’s a game I backed on Kickstarter 6 long years ago that just released in July of 2018. It’s Hero-U: Rogue to Redemption.
I was given a free key for this game, which I am giving away here! Comment if you are interested and I will draw a random winner on September 2. (They key was won by Steve!)
#HeroU #RoguetoRedemption #kickstarter #QuestforGlory
Game footage is my own captures and game trailers. Soundtrack from the game.
Intro artwork, logo and banner by: @theMagdalenRose
“Cantina Blues” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
hi I'm Pam and I'm here to talk about video games today I'm talking about the revival of one of my favorite game series though under a slightly different name it's a game that I backed on Kickstarter six long years ago and it just came out in July of 2018 it's here oh you rogue to redemption here oh you was developed by trans solar games company of Lori Ann and Corey Cole creators of the quest for glory series since the quest for glory license is sadly in the possession of Activision the Cole's made a new game in the same vein based on an older web-based game they and run called school for Heroes you play Sean O'Connor a would-be thief who was caught in the act and given the opportunity to attend a school for Heroes rather than go to jail you must survive the semester at hero u over the course of 50 in-game days you attend classes raise your skills make friends and enemies and get plenty of chances to have adventures and get into trouble your main goal is to win the illustrious rogue of the year title hero you combines the gameplay of a point-and-click adventure and a role-playing game I like the quest for glory series you can't create your own character which was a bit of a bummer at first rather than be able to choose between a rogue a magic user a warrior or a paladin you have to be a rogue as the title kind of suggests while your focus is on learning rogue skills like climbing lock picks and stealth you also get to choose electives during the semester you can choose between science magic or first-aid which will give you some extra skills to help you survive your adventure most days a hero you follow a similar pattern you get up go to your rogue class have a few hours to practice skills or talk to people in the castle have dinner then have another few hours to socialize explore study or make some money before curfew of course you can find ways to break curfew – you get the occasional day off classes and events will happen at set times within the semester as you practice talk to people and use your abilities over the course of a normal day you will see your numbers on your stat sheet go up in real time i've always loved having a good stat sheet and this is an interesting one with lots of skills to focus on and boost up there's also a page where you get to keep track of all the relationships with your classmates and the other people in the school some are fairly easy to make friends with and you can even have a romantic relationship but some are determined to hate you the setting feels a lot like you've stepped into a Harry Potter novel except that you're a rogue instead of a wizard the 2d backgrounds are nice there's a lot of variation within them and it makes the castle fun to explore honestly the art is not my favorite art style that I've seen in a game but it's serviceable and some of the portraits you see during certain key events are quite charming so I don't review a lot of games right after they're launched and there's probably a good reason for it my opinion of the game changed considerably within a few weeks of the game's initial launch initially Shaun's movement speed was very slow and the animations were really ugly it was so bad that I didn't even want to explore the castle because everything just took so long and when I did that I ended up missing most of the game now luckily within about a week or two of that initial launch there was a patch that came in that increased the movement speed considerably and I'm not sure whether the animations actually improved or whether they were just less noticeable since they were faster but I found the whole travel speed and just visual aesthetic of moving through the game improved tenfold it increased my enjoyment of the game considerably I ended up replaying the whole game again and enjoyed it a lot I'm really thankful that this patch went in so quickly although it would have been nice if it was there for lunch this kind of game where you're gonna get more out of it the more you put into it if you talk to everyone and explore everywhere you'll see more events and get more tasks that could otherwise be missed there are some secret dungeon areas that really open up the game once you find them these are the sea caves and the catacombs both of which are full of monsters as well as treasures to find the combat here is turn-based and I ended up liking it even more than the combat from the original quest for glory games at first I was mostly trying to just stab my enemies and kill them before they killed me but eventually I learned I had to make the most of my inventory there are traps to lock enemies in place thrown weapons explosives and magic rune stones to help you out there's also a good amount of equipment you can use that will buff your stats in certain ways to help you out you can find equipment in treasure chests or buy it from the school store or the secret thieves fence if you can find him if combat is not your thing you can use your rogue abilities to avoid combat through things like stealth bluffing or using things like climbing and agility to get out of danger the game is full of puns sometimes bordering on too many puns aside from this I was pretty happy with the writing and the story I especially liked the quests that involved opportunities to help out your classmates every one of them had a certain personal mission or goal and you could help them out with it an example of this is Katie the daughter of a pirate who's out to find a buried pirate treasure to prove to her father that she can be a pirate too I also enjoyed that the game made the most of the school setting there are specific tasks you'll have to do like disarming traps or practicing your stealth as well as tests make sure you paid attention in class and I'm a nerd who loves tests my only major complaint about the game at this point is that the pacing can be a little strange the first half of the game isn't lacking in things to do there's tons of people to talk to and skills to practice however as far as the scripted events go they're mostly relegated to the second half of the game sometimes at the start it felt like I wasn't skilled enough yet to do much fighting or exploring of new areas in the second half of the game there are many more events and challenges to undertake though I did feel like after a certain point most of my classmates were no longer around to talk to you during free time overall I really liked here oh you rogue to redemption enough to play through it twice back-to-back with each playthrough taking about 20 hours it certainly scratched that quest for glory its while at the same time presenting something new the Kickstarter did take a long time to deliver but I'm very happy with the final product or at least I was after a patch or two if you want to see more check out my review of quest for glory one or one of my other videos I have a patreon if you'd like to support what I'm doing here thanks for watching and I'll see you next time you