Tetris Effect PC Review

Tetris Effect PC Review



Views:1878|Rating:4.85|View Time:6:27Minutes|Likes:65|Dislikes:2
Tetris Effect is finally on PC through the EPIC Games Store, bringing the PS4 exclusive to PC with full vr support and amazing visuals! Here’s my Tetris Effect PC Review!
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When I originally reviewed Tetris Effect on
PS4, I called it my favorite version of Tetris. It was an evolution to a timeless classic
that with the touch of Tetsuya Mizuguchi’s game design, crafted one of the most iconic
video game experiences I’ve had the pleasure of playing. Now on PC, let’s see how that translated
over. The definition of Tetris Effect is the phenomenon
of doing something so often that it begins to create images in your mind, sometimes even
creating dreams in your subconscious. This occurrence was the foundation for what
the game Tetris Effect would try to recreate. The same feelings would one feel after playing
Tetris for long periods of time and essentially getting lost to the gameplay. Tetsuya Miziguzhi’s bread and butter have
always been these music reaction-based games that use sounds and sensory imagery to create
these extraordinary experiences. It was prominent in his previous games Lumines
and Rez, Tetris Effect is no different. Using traditional Tetris gameplay along with
original music, beautiful looking visuals and an insane VR experience, Tetris Effect
enhances the long-established series. Its is broken up into two game modes, Journey
and Effects. The main campaign is called Journey and it
takes you on a beautiful and magical adventure across 30 levels. Each level has its own unique music and visual
theme that evoke different emotions in me while playing. The deeps’ song called Connected tells the
story of a mother and her child's bond. That no matther how hard life is, what turns
it might take, their love will last forever. Along with the theme of life and earth in
the background, it all connects to create this beautiful imagery and message of relationships
and bonds in people. That’s the general theme of Tetris Effect,
feelings. The feelings you get from playing each of
the levels that evoke different sensations in you. That comes from the way levels are designed. Visuals and music react to your actions in
the tetromino grid. Drop a tetromino and hear a chime, clear a
line and hear a bell, reach a certain score and the entire level evolves into the next. This assortment of synchronization along with
the game's presentation would get me to feel the genuine emotional reactions. I felt happy singing and playing along to
It’s all connected in the deep level while feeling this sort of melancholy sadness in
this aurora peak level. Underneath all the glam and glamor of Tetris
Effect is still mostly classic Tetris. It’s a puzzle game that has you dropping
different shaped tetrominos into a grid as you try to clear lines and continue your score. Over time as your score increases, you’ll
notice the speed of the tetrominos begin to increase and the game gets progressively more
difficult. By default, you have features like hold and
your tetromino queue turned on, letting you both hold on to a piece for later while also
seeing what the next tetromino will be. Both of these can be turned off though for
anyone just wanting a more vanilla experience. One new mechanic to the series is the zone. As you begin to clear lines you’ll notice
your zone meter at the bottom left start to fill up. With the press of your triggers, you can activate
it sending you into this trance-like area where cleared lines go to the bottom of the
grid. Time is slowed down and for the first time,
you can clear lines above a Tetris. It’s mesmerizing and a new strategic factor
into the gameplay. Completing Journey only takes about 2 hours
depending on your skill level and difficulty. Despite the short campaign, I didn’t feel
like there was a lack of content here. As soon as I originally completed the game,
I bumped up the difficulty and went in for round 2. As for the effects mode, that’s the online
experience. All the gaming you do offline or online earns
you XP that goes towards your rank online. This isn’t traditional online multiplayer
though, instead, it’s more focused on high scores and points over direct head to head
multiplayer. When you first start it up, you’ll be asked
to pick your locations and pick an icon that represents you. This has you representing your town sort of
among the world of Tetris Effect players. It’s all very community and leaderboard
heavy with challenges every week. While I do miss the traditional direct head
to head multiplayer, I still found the online experience entertaining. I can sort of see why it’s missing too. Opponents blocks would throw a wrench into
the music synchronization and the split-screen could be a bit much to have two players on
screen with all those visuals. Outside of that, there’s an assortment of
themed playlists themed after music and gameplay features that sort of act like a Spotify playlist,
only for Tetris. It’s certainly a different take online but
enjoyable. Tetris Effect is a visual joyride that raises
the bar on Mizuguchi’s game design. Yes, it’s still Tetris but the feeling of
the Tetris Effect is so perfectly recreated by the visual experience constantly happening
around the grid. Throughout the journey mode, you’ll be taken
to the coast side beaches, depths of space and all sorts of exotic locations. The variety of locations and themes was fantastic
and only further increased the emotions the music had me feeling. Just like the console version, you can use
the analog stick to zoom in and out of the board or even change up the angle to your
liking. If the effects are a bit too much for you,
you can turn them down a bit but it won’t completely shut it off. On the opposite side, you can actually crank
them up for a more particle heavy experience as compared to the console version. You get a lot more control with the pc release
and if you have a pc with parts from the last few years, you’ll have no problem running
this on high settings at 4k. What is there to say here, I loved it. Mizuguchi’s games are renown for their attention
to detail with music and Tetris Effect is at the peak of it all. This game is close to reaching it’s one-year-old
mark and I’m still listening to the Tetris Effect soundtrack on YouTube. Connected and Metamorphosis remain as my favorite
tracks in the game and are some of my most played songs of 2018 and 2019. If you haven’t played Tetris Effect or heard
the sound tracks, you’re in the amazing position to be able to jump in blindly and
I highly recommend you do so. Tetris Effect is my favorite version of Tetris. It takes the timeless gameplay that we grew
up playing and reimagines it in unforgettable ways. When a simple puzzle game like Tetris can
make you feel genuine happiness and sadness, you know it’s a special game. Sure, I would have loved to see a more head
to head competitive mode but what is here is still astounding and having it on PC only
makes the experience more accessible to gamers all around the world.

16 Replies to “Tetris Effect PC Review”

  1. Zudexa

    Does it feel like anyone else has inputs eaten? (I.E. Moving pieces left and right, rotation inputs being disregarded, etc) because I feel like i'm going insane, it feels like pieces are stopping 1 or 2 places before I really want them to as well as not fully rotating and its fucking infuriating.

  2. pizza crumz

    TOP 6 Tetris Games
    6 – Tetris (NES)
    5 – Tetris Party (Wii)
    4 – Tetris DS (DS)
    3 – Tetris Worlds (Multiplatform)
    2 – Tetrisphere (N64)
    1 – Tetris Effect (Multiplatform)

  3. GudGuy TreX

    Too bad it’s on the most highly anticonsumer store out there from the scumbags at Epic. Sadly, I’d rather pirate and get it for free because of this Epic crap

  4. Michael Coffey

    Imagine that a game finished no bullshit dlc no bullshit 9 different pre order types no loot boxes no micro transaction bullshit. Yup at 47 these are the games I grew up with a welcome change to today's triple a games as online services "surprise mechanics" utter bullshit 75% of the industry now is. Glad PC gamer's get to play this more eyes on real game's the better. Perhaps one day the masses remember what real games should be.

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